Post ID | Date & Time | Game Date | Function |
---|---|---|---|
#65059 | 04/28/2019 9:50:52 pm | Aug 2nd, 2040 | |
xLee227 Joined: 07/06/2015 Posts: 269 Inactive ![]() | Some of the players drafted in the latest round (2040 Round 6) had their potentials increased by 1. Carrizales for example was drafted as a 13 pot but now he's incorrectly displayed as a 14 pot. | ||
#65061 | 04/28/2019 10:32:23 pm | Aug 2nd, 2040 | |
admin Joined: 01/27/2010 Posts: 5024 Administrator ![]() | That's true...it's not new in round 6. Steve |
||
#65063 | 04/28/2019 11:40:32 pm | Aug 2nd, 2040 | |
MukilteoMike Joined: 08/09/2014 Posts: 3294 Inactive ![]() | Very interesting. This sounds like something new. I like it. I'd prefer it to take a couple weeks, but my guess is the idea is you don't exactly know what you've got when you draft. No more immediate cut and release for borderline guys. Edit--Oooo. I just checked my draft page. 3 of my guys from this year have moved! Unfortunately 2 down and 1 up. Fascinating and cool update to the game. It creates a burning question, though--does this mean the worded scouting for the categories is off or just the overall potential? Updated Monday, April 29 2019 @ 12:26:14 am PDT |
||
#65067 | 04/29/2019 12:16:37 am | Aug 2nd, 2040 | |
shikago Joined: 11/29/2011 Posts: 229 Inactive ![]() | I think one of my recent picks had his potential fall from 13 to 11. (unless I'm misremembering, but there's almost no way I wouldn't have instantly cut him at only 12 potential given the rest of his skills) | ||
#65070 | 04/29/2019 5:05:59 am | Aug 2nd, 2040 | |
5L1NK Joined: 06/10/2015 Posts: 296 Farmington Hills Cardinals Legends ![]() | I had my stud 15 POT pitcher drop to 14 POT.... | ||
#65073 | 04/29/2019 6:15:49 am | Aug 2nd, 2040 | |
Longviewess Joined: 09/23/2018 Posts: 111 Inactive ![]() | My 3rd Round pick and 4th Round pick both dropped one level. The 4th Rounder is now useless (although it does free up a roster spot). The 3rd Rounder is now likely nothing more than a bullpen arm (if that with range that high @ 12 POT). | ||
#65077 | 04/29/2019 6:43:55 am | Aug 2nd, 2040 | |
lostraven Joined: 07/02/2016 Posts: 1291 Corvallis Ravens II.1 ![]() | Wait, whaaaat? I am now officially confused as all get out. I just went to the Free Agent Search, using the settings P, 16 to 23, Min Potential 13, and these are the results: ![]() So, someone tell me what is real and what is imaginary? Three players here show a POT of 11, 12, and 12 even though I asked to pull players with POT 13. This is something new to me, and I'm not liking it much at all. Steve? Updated Monday, April 29 2019 @ 6:46:15 am PDT |
||
#65079 | 04/29/2019 7:02:01 am | Aug 2nd, 2040 | |
shikago Joined: 11/29/2011 Posts: 229 Inactive ![]() | That 11 potential guy in your screenshot is the player I mentioned mentioned above, FWIW. | ||
#65082 | 04/29/2019 8:21:45 am | Aug 2nd, 2040 | |
Haselrig Joined: 04/13/2014 Posts: 2812 Novi Doubledays IV.8 ![]() | Leads me to believe those 11 and 12 POT guys are 13 POTs. If POT is fluid, that's real game-changer. Updated Monday, April 29 2019 @ 8:27:56 am PDT |
||
#65090 | 04/29/2019 1:24:14 pm | Aug 2nd, 2040 | |
Seca Joined: 05/05/2014 Posts: 5227 Waterloo Dinosaurs Legends ![]() | Think Shikago is saying the player has gone 13 --> 11. So waiver search is showing their past, not predicting their future. Timeline is fairly quick? I cut Holmes after he gave up 3 HRs in 3+ IP his first evening, quite certain he hadn't had the pot bump yet. Was signed as a FA so it either took a few days or it doesn't happen while sitting on the list. I get what MukilteoMike is saying about longer, but if obligated to keep draft picks longer 50 roster spots is going to feel tight. |
||
#65091 | 04/29/2019 2:05:09 pm | Aug 3rd, 2040 | |
Seca Joined: 05/05/2014 Posts: 5227 Waterloo Dinosaurs Legends ![]() | I think part of my above post is in error, and that the waiver display is a thing. Waivers seems to be filtering by the player's original pot. Ie., a 12 now a 13 doesn't show on a search by 13 pot. I found a half dozen free agent 13 pot pitchers in a couple of minutes. |
||
#65092 | 04/29/2019 2:21:34 pm | Aug 3rd, 2040 | |
Hayseed Joined: 02/20/2018 Posts: 296 Hood River Hawks II.1 ![]() | This could be a big change. My initial reaction is that now POT doesn't mean much at all. |
||
#65095 | 04/29/2019 2:59:06 pm | Aug 3rd, 2040 | |
Longviewess Joined: 09/23/2018 Posts: 111 Inactive ![]() | So now not only can the skills you see for a player be +/-20% but so can the POT? I mean I understand that logic but it just seems like too many variables are not what they seem. In every other manager game like this that I play the players Talent/Potential level is fixed and does not change. I can see no good reason why it should be able to fluctuate like this. The random cap and +/-20% on skills makes sense. Real players fall short of their talent ceiling all the time but they still have a ceiling. That stays the same. |
||
#65096 | 04/29/2019 4:16:28 pm | Aug 4th, 2040 | |
MukilteoMike Joined: 08/09/2014 Posts: 3294 Inactive ![]() | Change is always hard and meets resistance. I think this will be a good thing once we figure things out. My bet is that this is more about the upcoming draft changes. It looks like we're going to get more info about build, which means we can draft players for certain positions. We gain that info, but with it comes fuzzier potential. That seems fair. It also means better players will be drafted in later rounds because they won't look quite as good as they truly are. With that comes the reverse, which is great looking draftees may lose their luster after you've seen them for a while. I'm just hoping Steve gives us more info about what the changes mean for the players. It's confusing now because we don't know what we're seeing. Implementing a major change on the sly and without providing any info isn't especially cool in my book, but I think the change has potential. Updated Monday, April 29 2019 @ 4:27:38 pm PDT |
||
#65098 | 04/29/2019 4:31:33 pm | Aug 4th, 2040 | |
lostraven Joined: 07/02/2016 Posts: 1291 Corvallis Ravens II.1 ![]() | When I said "I'm not liking it much at all," it's definitely based on "because we don't know what we're seeing." We're all playing the game with a reasonable understanding of how it works, so when something doesn't work as expected, it can be a bit unsettling. I too think I would grow to like the idea of having more information in the draft but a few more unknowns in whether or not the player reaches their potential ceiling. But have to have at least a rudimentary understanding to be on-board. | ||
#65104 | 04/29/2019 10:06:42 pm | Aug 4th, 2040 | |
admin Joined: 01/27/2010 Posts: 5024 Administrator ![]() | Here what's going to happen...with the new draft process, you will be receiving more information on the prospects: statistics, whole player card info, skill index and potential. Skills already have some level of uncertainty. Now that will be true for potential on prospects -- and that value will gradually sharpen. Before you thinks that outrageous...consider that you're not getting any potential information before you draft today. Steve |
||
#65106 | 04/29/2019 10:21:29 pm | Aug 4th, 2040 | |
FreddyTheEye Joined: 11/11/2014 Posts: 625 Inactive ![]() | Love it! | ||
#65113 | 04/30/2019 5:39:25 am | Aug 4th, 2040 | |
Bridger Joined: 08/04/2016 Posts: 266 Muncie Fruit Jars V.14 ![]() | Is this only true for players drafted this year and moving forward? | ||
#65121 | 04/30/2019 12:49:07 pm | Aug 4th, 2040 | |
admin Joined: 01/27/2010 Posts: 5024 Administrator ![]() | Yes...before, you couldn't even see potential before you drafted. Steve |
||
#65123 | 04/30/2019 1:48:53 pm | Aug 4th, 2040 | |
Bridger Joined: 08/04/2016 Posts: 266 Muncie Fruit Jars V.14 ![]() | I think it's great, Steve. Just clarifying ![]() |
||
#65147 | 05/01/2019 7:07:04 am | Aug 9th, 2040 | |
Seca Joined: 05/05/2014 Posts: 5227 Waterloo Dinosaurs Legends ![]() | Is this only true for players drafted this year and moving forward? Being a little nickpicky, but as far as I can tell this was introduced in round 5? So not all players this season affected? Now that will be true for potential on prospects -- and that value will gradually sharpen. My crystal ball says: - a surge in waiver liquidity next season (or 2?). Obligated to keep draftees longer. Will need roster spots. - there will be numerous threads asking for a larger roster. ![]() - development emphasis will shift a little away from pot bars and more towards current SI and minor league performance. - comparing potential bar to rational skill projections will become an important manager ability. - development will be more dynamic and less "fire and forget". Greater reward for following prospect growth, potentially greater punishment for snap judgments. - this isn't just draft reform, its game reform. It will change how we look at development. It will change how we look at waivers. Certainly still a ton of RNG involved, but all in all I suspect it increases the "skill". These skills may be a little new to some managers (those of us that regularly slum with 12 pot players may have a little head start). |
||
#65149 | 05/01/2019 7:17:10 am | Aug 9th, 2040 | |
lostraven Joined: 07/02/2016 Posts: 1291 Corvallis Ravens II.1 ![]() | Yes, waivers in particular are going to be increasingly a more challenging prospect (no pun intended). My biggest worry is that we'll have to put even more work into our waiver wire searches, and I already put a lot of work into that department. Not really a complaint, just an anticipation. Will have to widen searches a bit more than I already do. | ||
#65159 | 05/01/2019 2:30:37 pm | Aug 9th, 2040 | |
amalric7 Joined: 01/20/2016 Posts: 2259 New York Lancers IV.2 ![]() | Well that turned out nicely. Looking forward to the challenge this represents. |
||
#65161 | 05/01/2019 2:41:25 pm | Aug 9th, 2040 | |
Bridger Joined: 08/04/2016 Posts: 266 Muncie Fruit Jars V.14 ![]() | My standard daily waiver searches will no longer be sufficient...but that's a good thing. Auto-pilot isn't interesting... | ||
#65169 | 05/01/2019 6:37:23 pm | Aug 14th, 2040 | |
Longviewess Joined: 09/23/2018 Posts: 111 Inactive ![]() | While we are making the skills and potential for every player variable so they can be a complete mystery why not extend that to the age, height and weight as well. That way the 16 POT future superstar 17 year old prospect you drafted can turn out to be 25 years old and an 11 POT who forged his birth certificate. #sarcasm #makingpotentialvariableisabadidea |
||
#65175 | 05/01/2019 8:58:52 pm | Aug 14th, 2040 | |
Rock777 Joined: 09/21/2014 Posts: 9778 Haverhill Halflings Legends ![]() | I think this is fine. But my question is how many players will we have to choose from? Because if we are still getting a slate of below average players as first round options, it really won't matter how much extra data we have. Is there going to be better control over skill? So we actually have similarly rated players to compare and choose from each round? | ||
#65178 | 05/02/2019 6:54:57 am | Aug 14th, 2040 | |
Seca Joined: 05/05/2014 Posts: 5227 Waterloo Dinosaurs Legends ![]() | That way the 16 POT future superstar 17 year old prospect you drafted can turn out to be 25 years old and an 11 POT who forged his birth certificate. I get the hyperbole. ![]() I oversold the impact in my previous post, at least for some managers. Players can already miss their potential both on the high side and on the low side. I'm sure I'm not the only manager that currently evaluates prospects through the lens of "Do I like him at his current pot? Do I still like him if he comes up short? Is there a chance he surprises?" The change is not that big a deal if you already have this mindset. Those who blindly put faith in potential bars will be in for an adjustment. Because if we are still getting a slate of below average players as first round options, it really won't matter how much extra data we have. Is there going to be better control over skill? So we actually have similarly rated players to compare and choose from each round? I'm ok with a larger list. Under the current system, a large list likely yields several guys with identical/similar scouting. With no additional information, this is a crap shoot. With the new system the larger list giving players with similar scouting is fine. Good even. Along with the scouting you can see skills and have seasons of amateur data. This is a decision. (I get that you are pleading for just 1 good option, but that's more Eeyore posting). All that said, you've been vocal in your concern over early-bird bonus. A larger slate improves consistency. Improved consistency depletes the pool faster. Depleting the pool faster increases the importance of arriving early. One of the neat things about the change (IMO) is that it will increase the number of good prospects without increasing the number of good prospects. There will be more grey which may even out draft luck (those on a good run will have to cut someone, and it may be less clear who that should be) which in turn improves waiver liquidity. |
||
#65213 | 05/03/2019 6:26:07 am | Aug 19th, 2040 | |
Rock777 Joined: 09/21/2014 Posts: 9778 Haverhill Halflings Legends ![]() | But also easier to hide at least 1 good player on your draft board, because people still have to use some skill to identify him. I just think its dumb when you are choosing from junk players your scouts think have no potential in the first round. Incredibly unrealistic and immersion breaking. At least lie to us about their potential if we get them in the first round. Updated Friday, May 3 2019 @ 6:27:45 am PDT |
||
#65215 | 05/03/2019 6:42:35 am | Aug 19th, 2040 | |
Seca Joined: 05/05/2014 Posts: 5227 Waterloo Dinosaurs Legends ![]() | That's fair. ![]() I looked through a lot of team 2040 drafts last week. I found several (numerous is too strong) bot teams that only drafted 2-3 players this season, but clearly had a better draft year than I did. There is something a little wrong with that. I hinted at this in my previous post, but if uncertainty in the potential bar increases supply without increasing supply, that should help with pool depletion. |
||
#65230 | 05/03/2019 3:27:07 pm | Aug 20th, 2040 | |
Rock777 Joined: 09/21/2014 Posts: 9778 Haverhill Halflings Legends ![]() | It should help some. Just because its harder for people to identify the truly good players. But there will be just as many under and over rated guys. Still not happy if I get all POT 11s in round 1. Even if a couple of them are really POT 12s ![]() |