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Seca
Joined: 05/05/2014
Posts: 5240

Waterloo Dinosaurs
Legends

Broken Bat Baseball
I think part of my above post is in error, and that the waiver display is a thing.

Waivers seems to be filtering by the player's original pot. Ie., a 12 now a 13 doesn't show on a search by 13 pot. I found a half dozen free agent 13 pot pitchers in a couple of minutes.
Hayseed
Joined: 02/20/2018
Posts: 296

Hood River Hawks
IV.4

Broken Bat Baseball
This could be a big change. My initial reaction is that now POT doesn't mean much at all.
Longviewess
Joined: 09/23/2018
Posts: 111

Inactive

Broken Bat Baseball
So now not only can the skills you see for a player be +/-20% but so can the POT? I mean I understand that logic but it just seems like too many variables are not what they seem.

In every other manager game like this that I play the players Talent/Potential level is fixed and does not change.

I can see no good reason why it should be able to fluctuate like this. The random cap and +/-20% on skills makes sense. Real players fall short of their talent ceiling all the time but they still have a ceiling. That stays the same.

MukilteoMike
Joined: 08/09/2014
Posts: 3294

Inactive

Broken Bat Baseball
Change is always hard and meets resistance. I think this will be a good thing once we figure things out. My bet is that this is more about the upcoming draft changes. It looks like we're going to get more info about build, which means we can draft players for certain positions. We gain that info, but with it comes fuzzier potential. That seems fair. It also means better players will be drafted in later rounds because they won't look quite as good as they truly are. With that comes the reverse, which is great looking draftees may lose their luster after you've seen them for a while.

I'm just hoping Steve gives us more info about what the changes mean for the players. It's confusing now because we don't know what we're seeing. Implementing a major change on the sly and without providing any info isn't especially cool in my book, but I think the change has potential.

Updated Monday, April 29 2019 @ 4:27:38 pm PDT
lostraven
Joined: 07/02/2016
Posts: 1291

Corvallis Ravens
III.1

Broken Bat Baseball
When I said "I'm not liking it much at all," it's definitely based on "because we don't know what we're seeing." We're all playing the game with a reasonable understanding of how it works, so when something doesn't work as expected, it can be a bit unsettling. I too think I would grow to like the idea of having more information in the draft but a few more unknowns in whether or not the player reaches their potential ceiling. But have to have at least a rudimentary understanding to be on-board.
admin
Joined: 01/27/2010
Posts: 5042

Administrator
Broken Bat Baseball
Here what's going to happen...with the new draft process, you will be receiving more information on the prospects: statistics, whole player card info, skill index and potential. Skills already have some level of uncertainty. Now that will be true for potential on prospects -- and that value will gradually sharpen.

Before you thinks that outrageous...consider that you're not getting any potential information before you draft today.


Steve
FreddyTheEye
Joined: 11/11/2014
Posts: 625

Inactive

Broken Bat Baseball
Love it!
Bridger
Joined: 08/04/2016
Posts: 266

Muncie Fruit Jars
IV.7

Broken Bat Baseball
Is this only true for players drafted this year and moving forward?
admin
Joined: 01/27/2010
Posts: 5042

Administrator
Broken Bat Baseball
Yes...before, you couldn't even see potential before you drafted.

Steve
Bridger
Joined: 08/04/2016
Posts: 266

Muncie Fruit Jars
IV.7

Broken Bat Baseball
I think it's great, Steve. Just clarifying :)


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