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MukilteoMike
Joined: 08/09/2014
Posts: 3294

Inactive

Broken Bat Baseball
Have an optional bullpen order setting for those who want more control. It would list the priority order from top to bottom with game conditions (run differential and inning, as well as energy). If the conditions are met, the top guy comes in. If not, the AI simply works its way down looking for the first pitcher that meets the criteria. The top pitcher would have a box that could be checked if desired to have a closer. If the game is in the inning specified by the owner, the current pitcher would be pulled exactly as he is now (not if there's a no hitter, which is also like it is currently).

Here's roughly what it could look like:

Pitcher...Run Differential...Earliest Inning...Pitch Count
Dude closer...+3...+1...9...25
Simply set-up...+4...+1...7...20
Nail biter...+2...-2...7...25
Middle man...+5...-3...5...35
Killing it...+infinity...+3...1...50
Bombed rook...-3...-infinity...1...50

The fatigue and hook box settings would also be there for each pitcher.



Updated Tuesday, January 12 2016 @ 5:10:39 am PST
admin
Joined: 01/27/2010
Posts: 4985

Administrator
Broken Bat Baseball
So you basically want control over the run differential at which a pitcher is brought in? Rather than letting the pitching roles handle it?

How does one number convey a range? Wouldn't you need something like -1 to +2 or something?

Thanks,

Steve
Crazy Li
Joined: 01/25/2015
Posts: 879

Inactive

Broken Bat Baseball
Those are 2 number ranges. It's just hard to display in plain text.

Like the first RD is a range of +1 to +3


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